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AI Insights · Timothy · April 2024

Top 5 High Fantasy Games on iOS in the Netherlands: Q1 2024

Discover the performance of the top 5 high fantasy games on iOS in the Netherlands during Q1 2024, including trends in downloads, revenue, and active users.

Top 5 High Fantasy Games on iOS in the Netherlands: Q1 2024

In the first quarter of 2024, the high fantasy gaming landscape on iOS in the Netherlands showcased intriguing trends across downloads, revenue, and active users. Data from Sensor Tower reveals the performance metrics of the top five games in this category: Epic War:Aim and Throw, Hero Clash: Playtime Go, Sea of Conquest: Pirate War, Akinator, and Clash of Clans.

Epic War:Aim and Throw from Genesis Network experienced significant fluctuations in weekly downloads, peaking at 7.8K in late January before dropping and then surging again to 7.1K by the end of March. Weekly revenue saw a consistent rise, reaching approximately $2K in the final week of March. Active users also grew steadily, culminating at around 14.9K in the last week of the quarter.

Hero Clash: Playtime Go by 9z Games(HK) displayed varied trends. Weekly downloads spiked to 8.7K in late January but saw a decline before rising again to 4.1K in late March. Revenue peaked at around $4.8K at the end of February, while active users showed a consistent increase, reaching approximately 15.5K by the end of the quarter.

Sea of Conquest: Pirate War from FunPlus International AG, released in early January, maintained stable weekly downloads around the 2K mark, with a slight decline towards the end of the quarter. Revenue consistently increased, peaking at about $13.7K in mid-March. Active users showed a gradual rise, reaching around 3.5K by mid-March before slightly declining to 2.8K by the end of the quarter.

Akinator by Elokence had a steady performance in terms of downloads, with a notable peak of 4.1K in mid-February. Revenue remained minimal throughout the quarter. Active users saw a significant increase in mid-February, reaching around 14.5K, before stabilizing at approximately 9K towards the end of March.

Clash of Clans by Supercell continued to dominate with high weekly revenue, peaking at approximately $133K in late February. Downloads remained relatively stable around the 2K mark. The game consistently maintained a high number of active users, averaging around 165K throughout the quarter.

For more detailed insights and data on these high fantasy games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024